Diablo 4 Season 15: Patchnotes zu Patch 3.2.0

Geschrieben von Telias am 31.07.2026 um 08:41
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Inhaltsverzeichnis

Hier findest du die offiziellen Patchnotes zum PTR-Build 3.2.0 für Diablo 4. Die neuen Inhalte aus Season 15 wurden dir bereits im Überblick zu Season 15 vorgestellt, weshalb dieser Patch den Fokus auf umfangreiche Balance-Anpassungen und Fehlerbehebungen legt.

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Die wichtigsten Fakten im Überblick

  • Patch-Version: 3.2.0 PTR (Build #73123, PC-exklusiv, Veröffentlichung am 4. August 2026).
  • Umfassendes Klassen-Balancing: Anpassungen bei Fertigkeiten, Passiven, Legenden-Knoten, Glyphen, legendären Aspekten, Uniques sowie Talisman-Sets für Barbar, Druide, Totenbeschwörer, Paladin, Jäger, Zauberer, Geistgeborener und Hexenmeister.
  • Anpassung der Attributs-Skalierung: Überarbeitung der Core Stat Scalars zur Anpassung der Schadensskalierung für Barbar, Druide, Totenbeschwörer, Paladin und Zauberer.
  • Allgemeine Änderungen & Bugfixes: Überarbeitung universeller Uniques und Aspekte sowie Behebung zahlreicher Fehler im Gameplay, beim Interface und bei Systemmechaniken.

3.2.0 PTR Patch Notes

3.2.0 PTR Build #73123 (PC Only)—August 4, 2026

Expansion

Balance Updates

Barbarian

Skills

Core stat scalar reduced from 1.1 to 0.8.

Developer’s Note: This change reduces Damage per 10 points of Strength from 1.1% to 0.8%. We're continuing to evaluate how the balance of each class holistically differs, and the core stat scalar helps adjust for some of these differences.

Rallying Cry: Madawc Variant

  • Damage decreased from 200% to 100%.

Call of the Ancients

  • Madawc damage decreased from 240% to 120%.

Class Mechanic

Two-Handed Sword Expertise

  • Bleeding bonus decreased from 30%[x] to 15%[x].

Paragon

Disembowel Glyph

  • Damage decreased from 20%[x] to 15%[x].

Crusher Glyph

  • Damage decreased from 20%[x] to 15%[x].

Hemorrhage Node

  • Damage decreased from 75%[x] to 60%[x].

Blood Rage Node

  • Damage decreased from 60%[x] to 45%[x].

Flawless Technique Node

  • Damage decreased from 50%[x] to 45%[x].

Legendary Aspects

Writhing Aspect

  • Damage decreased from 7.5-12.5%[x] to 6-9%[x].

Battle-Mad Aspect

  • Damage bonus reduced from 15-20% to 10-15%.

Raid Leader's Aspect

  • Now also grants 7-10% Damage Reduction.

Uniques

Ring of the Ravenous

  • Duration decreased from 6-8 to 4-6 seconds and Damage decreased from 60-80% to 40-60%.
  • Now only applies 1 stack of Rend.
  • Cooldown decreased from 1 second to 0.5 seconds.
  • If Scorching Variant is selected with Rend, it will create a wave of fire instead of Bleeding the target.

Ring of Red Furor

  • Fury requirement to activate guaranteed Critical Strike bonuses reduced from 100 to 30 Fury.
  • Bonus Critical Strike Damage is increased by an additional 1%[x] for each Fury above 30 used to apply this bonus.

Nomad's Longing Heart

  • Double damage bonus now also includes Healthy enemies.

Ramaladni's Magnum Opus

  • Now drains 10% of Maximum Fury instead of 10 Fury Per Second.

Rage of Harrogath

  • Cooldown Reduction reduced from 1 second to 0.5 seconds.

Druid

Core stat scalar increased from 1.25 to 1.625.

Developer’s Note: This change increases Damage per 10 points of Willpower from 1.25% to 1.625%. We're continuing to evaluate how the balance of each class holistically differs, and the core stat scalar helps adjust for some of these differences.

Human Form

  • Previous: Gain 5 Spirit per second and 15% Cooldown Reduction.
  • Now: Gain 15% Resource Regeneration and 15% Cooldown Reduction.
  • Damage increased to 10%[x] on applicable skills.

Legendary Aspects

Shifter's Aspect

  • Now grants 7-10% Damage Reduction for 5 seconds when shifting into any form.

Uniques

Greatstaff of the Crone

  • Damage increased from 60-80%[x] to 120-150%[x].

Fleshrender

  • Damage bonus from returning Tornadoes increased from 40-50%[x] to 100-135%[x].

Gathlen's Birthright

  • Now also grants Cyclone Armor's passive, but Damage Reduction only applies if you are in Human form.

Might of the Ursine

  • Damage bonus reduced from 10-13%[x] to 2-4%[x] and now only applies to Werebear skills.

Airidah's Inexorable Will

  • Damage increased from 7-10%[x] to 30-45%[x].

Talisman

Storm Shepherd's Call

  • 2-Piece Set Bonus:
    • Damage per consumed Spirit decreased from 0.5% to 0.25%.
    • Maximum damage bonus increased from 60% to 80%.
    • No longer stacks more than once, but can be refreshed.
    • Duration increased from 2 to 4 seconds.

Nafain's Bestiary

  • 2-Piece Set Bonus: Cooldown on Battle Roar reduced to 5 seconds.
  • 5-Piece Set Bonus: Now also increases Companion Damage by 250%[x]. Your Companions now slightly grow in size.

Rush of the Red Wolf Moon

  • Feral Rage now requires a target to Dash.

Necromancer

Core stat scalar increased from 1.25 to 1.625.

Developer’s Note: This change increases Damage per 10 points of Intelligence from 1.25% to 1.625%. We're continuing to evaluate how the balance of each class holistically differs, and the core stat scalar helps adjust for some of these differences.

Skills

Sever

  • Updated projectile targeting so that it more consistently hits your primary target with both the initial projectile damage as well as the scythe attack.
  • Reaping Lotus Variant:
    • Slightly increased the Radius of the secondary attacks.
    • Damage increased from 40% to 60%.

Bone Prison

  • Plunging Darkness Variant’s Desecrated Ground damage increased from 300% to 450%.

Blood Wave

  • Path of Darkness Variant’s Desecrated Ground damage increased from 600% to 800%.

Blight

  • Piercing Darkness Variant now also increases Blight's damage against Bosses by 75%.
  • Whirlpool Variant now also reduces Blight's Essence cost by 10.

Soulrift

  • Damage increased from 300% to 350%.
  • Soul Vortex Variant now also reduces Soulrift's Cooldown by 15 seconds.

Talisman

Peace of the Black Shroud

  • 2-Piece Set Bonus: Duration reduced from 30 seconds to 10 seconds.

Radamant's Desecration

  • 2-Piece Set Bonus: Damage increased from 30% to 50%.
  • 5-Piece Set Bonus: Damage increased from 225% to 250%.

Legendary Aspects

Aspect of Debilitating Darkness

  • Desecrated Ground damage bonus increased from 15-25% to 30-40%.

Aspect of Necrotic Carapace

  • Previous: When a Corpse is formed from your Skills or your Minions, Fortify for 5-7% of your Maximum Life.
  • Now: Gain 10-15% Damage Reduction. When a Corpse is formed from your Skills or your Minions Fortify for 7% of your Maximum Life.

Aspect of Shielding Bones

  • All Resistance increased from 20-30% to 30-40%.

Aspect of the Embalmer

  • Blood Orb Healing increased from 30-45% to 60-75%.

Uniques

Ebonpiercer

  • Damage increased from 40-50% to 60-70%.

The Unmaker

  • Damage increased from 200-250% to 300-350%.

Paladin

  • Core stat scalar increased from 1.25 to 1.625.

Developer’s Note: This change increases Damage per 10 points of Strength from 1.25% to 1.625%. We're continuing to evaluate how the balance of each class holistically differs, and the core stat scalar helps adjust for some of these differences.

  • Damage Over Time affixes no longer usable and no longer appear on items for Paladins.
  • X'fal's Corroded Signet is no longer equippable for Paladins.

Skills

Holy Bolt

  • Judgement Upgrade
    • Changed Upgrade name from Judgement to Damage Increase.
    • Previous: Holy Bolt now applies Judgement.
    • Now: Holy Bolt deals 20%[x] increased damage.

Blessed Shield

  • Shield of Justice Variant
    • Previous: Blessed Shield detonates Judgement and ricochets 5 additional times. Whenever Blessed Shield detonates Judgement, it empowers your next throw to deal 40%[x] increased damage, up to a maximum 5 times.
    • Now: Blessed Shield detonates Judgement and ricochets 5 additional times. Whenever Blessed Shield detonates Judgement, it empowers your next throw of Blessed Shield to deal 40%[x] increased damage, up to a maximum 5 times and it increases your Judgement damage by 50%[x] for 5 seconds.

Spear of the Heavens

  • Fist of the Heavens Variant
    • Enemies hit by the main impact can now also be hit by one of the additional projectiles.
    • Enemies can now only be damaged by one of the additional projectiles.

Class Mechanic

Judicator Oath

  • Added Effect: If Judgement only hits 1 enemy, it deals 100% increased damage.

Legendary Aspects

Aspect of Watkin's Law

  • Previous: Your Judicator Skills deal 45-65% increased damage to enemies affected by Judgement.
  • Now: While using the Judicator Oath, Judicator Skills deal 45-65% increased damage to enemies affected by Judgement, then consume and reapply Judgement. Consuming and reapplying can only happen once every 3 seconds per enemy.

Aspect of the Judicator

  • Judgement's damage and size bonus increased from 40-60% to 60-80%.

Uniques

Cathedral Song

  • Previous: Lucky Hit - Casting Disciple Skills has up to a 8-10% chance to call down Spear of the Heavens onto a random enemy. Your Spear of the Heavens damage is increased by 80-100%.
  • Now: Consuming Judgement 100 times calls down Spear of the Heavens onto a random enemy. Judgement on Bosses counts as 10. Your Spear of the Heavens damage is increased by 80-100%.

Talisman

Heaven's Radiant Fire

  • 5-Piece Set Bonus:
    • Previous: Increases Judgement Day's maximum number of stacks to 40.
    • Now: Judgement Day's damage bonus is increased to 25%[x] and maximum number of stacks is increased to 20.

Rogue

Skills

Dash

  • Shadow Play Variant
    • Changed Variant name from Shadow Play to Echo.

Smoke Grenade

  • Shade Grenade Variant
    • Now gains Combo Point damage and Shade damage bonuses if using Combo Points.

Paragon

Tricks of the Trade

  • Previous: Enemies damaged by your Marksman Skills take 60%[x] increased damage from your Cutthroat Skills, and vice versa.
  • Now: Enemies damaged by your Marksman, Cutthroat, Mobility, or Trap Skills take 20%[x] increased damage each.

Legendary Aspects

Grenadier's Aspect

  • Increased damage from 35-50%[x] to 45-60%[x], and 52.5-75%[x] to 75-100%[x] against Crowd Controlled enemies.

Aspect of Artful Initiative

  • Damage increased from 25-30%[x] to 40-50%[x].

Aspect of Poisonous Clouds

  • Added effect: Poisoned enemies deal 7-10%[x] less damage to you.

Uniques

Pitfighter's Gull

  • Increased damage from 7.5-10%[x] to 15-20%[x].

Condemnation

  • Added effect: Generating Combo Points allows you to generate the same amount of Combo Points for 1 second when you spend them.

Talisman

Nilfur's Narrow Eye

  • 5-Piece Set Bonus: Marksman Skill range increased.

Applied Alchemy

  • 5-Piece Set Bonus: Damage increased from 200%[x] to 250%[x].

Sorcerer

Core stat scalar increased from 1.25 to 1.625.

Developer’s Note: This change increases Damage per 10 points of Intelligence from 1.25% to 1.625%. We're continuing to evaluate how the balance of each class holistically differs, and the core stat scalar helps adjust for some of these differences.

Skills

Firewall

  • Ring of Fire Variant
    • Now only affected by Direct Damage from Pyromancy Skills.
    • Will now spawn on you if used from the Enchantment.

Frozen Orb

  • Great Orbs of Fire Variant
    • Now only consumes 1 stack of Overpower to explode 3 times.

Fireball

  • Frostball Variant
    • No longer requires enemies to be Frozen to create Ice Spikes.
    • Reduced amount of Ice Spikes from 5 to 3.
    • Damage decreased from 170% to 85%.

Ball Lightning

  • Orbital Variant
    • Can now be cast while moving.

Paragon

Pyromaniac Glyph

  • Maximum Damage bonus reduced from 18%[x] to 15%[x].

Enchantment Master Legendary Node

  • Damage increase reduced from 100%[x] to 60%[x].
  • Removed increased damage for second Enchantment if it is a different element.

Developer’s Note: We want to simplify this node by removing the need to decide if having different elemental enchantments was worth more than having the same elemental enchantments.

Legendary Aspects

Shivering Aspect

  • Damage increased from 60-90%[x] to 90-120%[x].

Frozen Wake Aspect

  • Damage increased from 2-3%[x] up to 60-90%[x] to 3-4%[x] up to 90-120%[x].

Blasting Aspect

  • Damage increased from 60-90%[x] to 80-100%[x].
  • Normalized ranks to 21.

Elemental Constellation

  • Damage reduced from 80-120%[x] to 45-60%[x].
  • Normalized ranks to 21.

Uniques

Blue Rose

  • Damage increased from 40-60%[x] to 80-100%[x].

Talisman

Tirahj's Uncanny Insight

  • Added a 60%[x] Conjuration bonus damage multiplier to the 2-Piece Set Bonus.
  • 5-Piece Set Bonus: Damage increased from 175%[x] to 200%[x].

Breath of the Frozen Sea

  • 3-Piece Set Bonus: Increased Maximum Life and Barrier Generation from 20% to 30%.
  • 5-Piece Set Bonus: Now also reduces Mana Cost of Frost skills by 30%.

Spiritborn

Skills

Rock Splitter

  • 3rd attack damage increased from 80% to 110%.
  • Inner Ferocity damage increased from 75% to 100%.

Thunderspike

  • 3rd attack damage increased from 65% to 90%.
  • Infected Ground damage increased from 40% to 60%.

Thrash

  • 3rd attack damage increased from 70% to 100%.
  • Storm Conjurer Variant
    • 3rd attack damage increased from 100% to 135%.
    • Spirit Storm damage increased from 100% to 200%.

Withering Fist

  • 3rd attack damage Poisoning damage increased from 65% to 85%.
  • Fist of the Forest Variant
    • Damage increased from 50% to 150%.

Counterattack

  • Counterattack of the Swarm Variant
    • Pestilent Swarm damage reduced from 150% to 75%.

Paragon

New Paragon Board: Swarm of Storms

  • Legendary Node
    • Swarm of Storms: Skills that create Pestilent Swarms and Spirit Storms deal 80%[x] increased damage. Your Storm Feathers deal 150% increased damage.
  • Rare Nodes
    • Avian: +10% Eagle Skill Damage, +10 Dexterity
    • Arthropodal: +10% Centipede Skill Damage, +10 Dexterity
    • Flash Fire: +10% Damage, +1.3% Attack Speed
    • Haven: +3.0% Total Armor, 4.0% Maximum Life
    • Training: +3.0% Resistance to All Elements, 4.0% Maximum Life
    • Sentinel: 2.5% Lucky Hit Chance, +3.0% Resistance to All Elements

Talon Glyph

  • Eagle Critical Strike damage increased from 15% to 25%.

Jagged Plume Glyph

  • Bonus Movement Speed per Storm Feather reduced from 5% to 2%.
  • Maximum Stacks increased from 5 to 10.

Legendary Aspects

Aspect of Endless Talons

  • Damage increased from 80-100% to 100-120% of Spirit Storm's damage.

Aspect of Fleet Wings

  • Eagle Skill damage increased from 20-30% to 25-35% of your Movement Speed.

Aspect of Combined Strikes

  • Damage bonus per unique Basic skill increased from 25-35% to 30-40%.

Raider's Aspect

  • Previous: Heal for 10-15% of your Maximum Life when you Poison a Healthy enemy.
  • Now: Heal for 10-15% of your Maximum Life when you Poison a Healthy enemy. Gain 50%[+] Poison Resistance.

Warlock

Skills

Metamorphosis

  • Destruction Demon Variant
    • Now applies burning when any type of Skill is cast.
    • Bonus to Hellfire Skills increased from 4% to 6%.

Sigil of Summons

  • Summon Hellwyrm Variant
    • Now deals 50% of the damage of the Skill effect it regurgitates (+2% per rank).
  • Summon Succubus Variant
    • Attacks now Weaken enemies.

Sigil of Chaos

  • Sigil of Smoke Variant
    • Now makes enemies Vulnerable on hit.
  • Hellfire Aura Variant
    • Can now be cast while moving.

Dark Prison

  • Chain Aura Variant
    • Can now be cast while moving.

Bombardment

  • Endless Barrage Variant
    • Can now be cast while moving.

Dark Prison

  • Calamity Variant
    • Damage increased from 30% to 200%.
    • Variant Is now also a Sigil Skill.

Doom

  • Doomfire Ritual Variant
    • Burst Damage increased from 175% to 250%.
    • Burst is now considered a Sigil Skill cast.

Molten Bomb

  • Cluster Bomb Variant
    • Now creates an area on impact that grants 4 Shadowform stacks per second for 7 seconds if it’s not split midair.

Infernal Breath

  • Base Damage increased from 20% to 30%.
  • Demonic Breath Variant
    • Damage increased from 35% to 60%.
  • Explosive Death Variant
    • Damage increased from 100% to 200%.
    • Damage Bonus per Hit increased from 10% to 20%.
    • Radius increased by 66%.
  • Abyssal Torrent Variant
    • Damage increased from 150% to 200%.

Dread Claws

  • Ravenous Jaws Variant
    • Eviscerate Damage increased from 125% to 500%.

Class Mechanic

Summon Valloch

  • Cost reduced from 10 to 5 Dominance.

Command Abodian

  • Bite Attack Base Damage increased from 155% to 245%.
  • Abodian is now Unhindered by enemies and prioritizes attacking Elites and other high priority targets Close to you.

Command Ae'grom

  • Ae'grom is now Unhindered by enemies and prioritizes attacking Elites and other high priority targets Nearby.

Vanguard Shard

  • Vanguard Rampage Brute Base Damage increased from 13% to 128%.
  • Vanguard Infernal Breath Head Base Damage increased from 8% to 30%.
  • Vanguard Profane Sentinel Eye Base Damage increased from 36% to 180%.

Legion Shard: Evisceration Fragment

  • Lesser Demon Eviscerate Chance increased from 2% to 5%.
  • Lesser Demon Eviscerate Damage increased from 200% to 1000% of their damage.

Paragon

Added new Glyph: Superiority

  • Grants +30% bonus to all magic Nodes within range.
  • Additional Bonus: You gain 10% Damage Reduction and your Dominance Regeneration is increased by 2.0% of your most recent Dominance spend.
  • Legendary Bonus: Increase damage by 5.5%.

Control Glyph

  • Now grants 15% increased damage to Slowed or Taunted enemies or instead deal 30% increased damage to Tethered or Knocked Down enemies.

Occultist Glyph

  • Additional bonus reworded and damage bonus increased from 12% to 15%.

Legendary Aspects

Ignition Aspect

  • Ignition Aspect increased to 50-70% chance to maintain Volatility.

Fathomless Dark Aspect

  • Fathomless Dark Aspect increased to 65-85% of Shadow Resistance Damage Resistance.

Scorching Heat Aspect

  • Scorching Heat Aspect increased to 65-85% of Fire Resistance Damage Resistance.

Deeper Shadows Aspect

  • Deeper Shadows Aspect now also grants +50% Shadow Resistance.

Immolation Aspect

  • Immolation Aspect now also grants +50% Fire Resistance.

Diabolic Armor Aspect

  • Diabolical Armor Aspect increased to an additional 1.0-1.5%, up to 10-15% Damage Reduction.

Scorn Aspect

  • Scorn Aspect now also grants 15% Damage Reduction.

Misfortune Aspect

  • Misfortune Aspect now also reduces damage from Hexed enemies by 15%.

Sadistic Aspect

  • Sadistic Aspect now also grants 1% Maximum Life on Kill.

Bane Link Aspect

  • Bane Link Aspect now also grants 15% increased damage to Vulnerable enemies.

Gorefeast Aspect

  • Gorefeast Aspect now also grants 50% increased Bleeding damage while Fortified.

Overwhelming Aspect

  • Now: Occult Skills deal 7-17% increased damage against Elite enemies per stack of Overpower you have. This bonus is doubled if the enemy is Hexed.

Misanthropic Aspect

  • Now: If no more than 1 of your Demons has been alive for longer than 2 seconds, then you gain 25-45% Damage reduction and every 1% base Life you lose from Direct Damage generates 0.10 Dominance.

Enfeebling Aspect

  • Now: Making an enemy Vulnerable also Weakens them for 3 seconds. Weakened enemies deal 10-20% reduced damage to you.

Cauterization Aspect

  • Now: While you have Volatility, all incoming Direct Damage is converted into Fire Damage and has a 40% chance to Fortify you for 3-6% of your Maximum Life.

Nefarious Aspect

  • Now: While you have Shadowform, all incoming Direct Damage is converted into Shadow Damage and has a 20-40% chance to steal Unstoppable from your attacker. While you have Stealth, small Missiles pass through you harmlessly.

Uniques

Sire of Sin

  • Damage bonus increased to 120-130%.

Hellbrand Signet

  • Damage bonus increased to 100-130%.

Night Terror

  • Damage bonus increased to 9-12%.

Nails of Gore-Crowned

  • Now: Hellion Sting deals 80-100% increased damage and bursts out of enemies when you Eviscerate them. Hellion Sting gains 0.5-2.5% Eviscerate Chance each second it has not Eviscerated.

Infernal Homunculus

  • Now: Your Archfiend Skills deal 80-110% increased damage and casting any Archfiend Skill activates all their Lesser Demon Upgrades for free with 200% longer durations.

Hand of Apotheosis

  • Now: Any Demonform grants you all Metamorphosis Upgrades for free and they are 50-100% more potent.

Scepter of the Three

  • Now: You can now equip all base Ultimate Skills and gain 15 Ranks in them. Hitting enemies with Non-Ultimate Skills builds up your Ultimate Skill damage by 1.7-2.5%, up to 170-250%. After starting Ultimate Skills this damage bonus is reset once all have ended.

The Eightfold Idol

  • Now: Blazing Scream leaves Sigil of Subversion Shadow or Lava trails behind. You deal 60-80% increased Abyss or Hellfire Skill damage to enemies on Sigil of Subversion trails based on their type.

Elegy

  • Now: Blazing Scream is now an Archfiend Skill and deals 30-50% increased damage. Blazing Scream gains the Skull Splitter Variant at no cost and the Lesser Demon skulls deal the same damage as the main skull.

Gauntlets of Sheol

  • Now: While Fiend of Abaddon is alive you periodically sacrifice all other Archfiend Summons, dealing Fiend of Abaddon's damage around them and increasing Fiend of Abaddon's damage by 40-50% per demon killed, up to 600-750% for 60 seconds.
  • Fixed stat changed from Physical Damage to Critical Strike Chance.

Sashes of the Wretched

  • Now: Summon a Tortured Wretch when your Current Life drops below 55% of your Maximum Life. Enemies Tortured Wretch attempts to Taunt take 10-15% increased damage and deal 10-15% less damage for 20 seconds.

Hellhound's Sabatons

  • Now: Abodian deals 200-280% increased damage. Command Abodian periodically triggers your Non-Archfiend Hellfire Skills while moving and its Cooldown is reduced by 50%.

The Hemat Stone

  • Now: Bonuses from Command Valloch and the Ritualist Shard and its Fragments have 200% increased Potency. Your Occult Skills deal 40-60% increased damage.

Cage of Madness

  • Now: Your Evade transforms you into an angry Lunatic for up to 15 seconds that explodes dealing Command Fallen's Base damage and you gain 100-200% increased Command Fallen damage every second you are transformed. While you are an angry Lunatic, your Movement speed is increased by 60% and you periodically spawn a Mini Lunatic that seeks enemies. Command Fallen deals 100-200% increased damage.
  • Final Angry Lunatic Explosion Radius increased by 66%.

Cowl of Malefic Torment

  • Now: Hex dooms enemies, maintaining the Hex and dealing 100-200% of Doom's damage every second until they die. Doom deals 140-175% increased damage.

Bridle of Tor'baalos

  • Now: Your Brimstones and Molten Bomb deal 160-200% increased damage. Molten Bomb explodes all Brimstones instantly if there are at least 4 total but enemy proximity no longer detonates them.

The Blade of Sight Aflame

  • Now: Hitting a Lesser Demon with Bombardment explodes it for 400-600% of a Bombardment impact if the Demon has less than 3 seconds duration left. Bombardment deals 100-120% increased damage.

Talisman

Flesh of Abaddon's Set

  • 3-Piece Set Bonus: Increased to 20% Maximum Demonform Life with an additional 0.55% Life per Demonic Strength.

General

Uniques

Azurewrath

  • No longer Explodes enemies and instead only damages the frozen target.
  • Damage increased from 100-120% to 120-150%.

Bug Fixes

Barbarian

  • Fixed an issue where skills could grant one more Ancient than expected when using the Bul'Kathos’ Pride Set.
  • Fixed an issue where the Wyrdskin Unique could affect party members who are Vulnerable and Weakened.
  • Fixed an issue where some powers would not benefit from equipped weapon type:
    • Crusher Glyph
    • Walloping Legendary Aspec
    • Warpath Legendary Aspect

Necromancer

  • Fixed an issue where Aspect of Crippling Darkness was incorrectly granting Iron Maiden the Darkness skill tag and converting it to Shadow damage.
  • Fixed an issue where Sigil of Smoke's shadow missiles would spawn on the player instead of in the Sigil.
  • Fixed an issue where Undercrown did not consistently increase your maximum Skeleton Warriors by the correct amount.
  • Fixed an issue where commanding your Skeleton Warriors or Golems would sometimes fail to properly update the Minion's primary target.
  • Fixed an issue where Aspect of Bursting Bones did not properly increase the damage of Minions’ Bone Skills.

Paladin

  • Fixed an issue where the main impact from Spear of the Heavens' Fist of the Heavens variant would deal less damage than intended.
  • Fixed an issue where Advance’s Flash of the Blade Variant would fail to grant Faith if you hit an enemy with the dash but not the final swing.
  • Fixed an issue where Brandish could impede party members' movement.
  • Fixed an issue with Arbiter of Justice's Movement Speed upgrade granting more speed than expected.
  • Fixed an issue with Arbiter of Justice's Movement Speed upgrade tooltip where it was unclear that the benefit was active even when Arbiter form was entered without Arbiter of Justice.
  • Fixed an issue where Fanaticism Aura could cause Artillery Shrine to fire erroneously.
  • Fixed an issue where Zenith could benefit from both Sermon of Steel and Sunder at once.
  • Fixed an issue where Disciple Skill Damage Bonus could fail to apply to Wing Strikes.

Rogue

  • Fixed an issue where Shrouded Gift damage reduction would not persist for the expected duration after breaking stealth.

Sorcerer

  • Fixed an issue where Frostbite would not be consumed on staggered enemies when using Breath of the Frozen Sea set.

Warlock

  • Fixed an issue where Bindings of Attrition from the Prid Rune’s Warlock’s Dark Prison applied its Defense bonus longer than intended.
  • Fixed an issue where Aspect of Heresy's buff duration was shorter than expected.
  • Fixed an issue where the Dark Prison’s Calamity Variant was not preventing deaths.
  • Fixed an issue where exiting Sigil of Chaos removed Volatility from the Metamorphosis’s Destruction Demon Variant.
  • Fixed an issue where Reanimation Aspect was enabled for Warlock despite not affecting their demons.
  • Fixed an issue where Command Abodian did not apply Unstoppable for the full duration and this mechanic was missing from the tooltip.
  • Fixed an issue where the Unbound Glyph was also counting Dominance spent in addition to Wrath.
  • Fixed an issue where Archfiend Lesser Demon Upgrades did not work with Recasts.
  • Fixed an issue where, when used together, Ae'grom's Schism and the Horazon's Chains Set could permanently summon Ae'groms via another Soul Shard demon skill.
  • Fixed an issue where Soul Shard Summon skill casts did not start the bonus from Horazon's Chains Set.
  • Fixed an issue where the Apocalypse’s Annihilation Variant's FX would not clean up when the skill was unequipped.
  • Fixed an issue where casting or moving during Nether Step would break Shadowform's Stealth.
  • Fixed an issue where Shadowform's Stealth was broken by automatically cast skills (such as from Runewords).
  • Fixed an issue where Tortured Wretch Domination and Dark Prison’s Calamity Variant tooltips did not mention they are Recast Skills.
  • Fixed an issue where Hex Detonation from Doom’s Doomfire Ritual Variant did not benefit from the Ritualist Twisted Fragment Hellfire bonus.
  • Fixed an issue where the Bane-Link Aspect's effect would not trigger if an enemy was affected by Vulnerable or Slow prior to the Hex application.
  • Fixed an issue where Rite of the Nameless Set was increasing the ritual bonuses by triple instead of double.
  • Fixed an issue where Shadow of Harash Set was making enemies become Unstoppable whenever you did.
  • Fixed an issue where the bonus from Exploiter's Aspect was not reflected in the tooltips for Shadow of Harash Set and Tortured Wretch’s Domination Variant.
  • Fixed an issue where the Profane Sentinel’s Sentry Variant would remain locked onto targets far outside of its vision range.
  • Fixed an issue where the Immolation Aspect would not allow Demonform to be refreshed until it fell below the standard maximum duration.
  • Fixed an issue where Blazing Scream, Abyssal Oppression Variant, and Terror Swarm would continue to seek their old target location after being moved with Nether Step's Shadow Recall Variant.
  • Fixed an issue where Blazing Scream, Abyssal Oppression Variant, and Terror Swarm did not have their durations extended by Nether Step's Shadow Recall Variant.
  • Fixed an issue where Mini Lunatics could not hit a target already struck by Hellfire Lunatics.

Talisman

  • Fixed an issue where Cauldron set stacks could reset erroneously.
  • The following Unique items can now be crafted into Unique Charms:
    • Ae'grom's Schism
    • Eye of Baal
    • Gospel of the Devotee
    • Grasp of Shadow
    • Hand of Apotheosis
    • Hellhound's Sabatons
    • Infernal Homunculus
    • Rictus of Terror
    • Shard of Verathiel
    • Signet of Pelghain
    • The Basilisk
    • The Hemat Stone
    • The Mortacrux
    • The Third Blade
    • Thundergod's Blessing
    • Vox Omnium
  • Additionally, the following new Uniques can also be made into Unique Charms:
    • Arioc's Needle
    • Henri's Perquisition
    • In-Geom
    • Nemesis Bracers
    • Squirt's Blouse
    • Stone of Jordan
    • The Furnace

Miscellaneous

  • Fixed an issue where Laurels would not show on players' profile when far apart.
  • Fixed an issue where NPCs could appear to be floating after completing the Faith and Failings quest.
  • Fixed an issue where Sickfoot's Aspect bonuses could persist after the item was unequipped.
  • Fixed an issue where Embattled Aspect was increasing Fortify's Drain Rate much more than intended.

Base Game

Balance Updates

General

Aspect of Heavenly Strength

  • Damage reduction reduced from 30-40% to 20-30%.
  • Now available to Spiritborn.

Eluding Aspect

  • Previous: Becoming Crowd Controlled while Injured grants you Unstoppable for 4 seconds. This effect has a 6-4 second Cooldown.
  • Now: Becoming Crowd Controlled grants you Unstoppable and 10-15% Damage Reduction for 4 seconds. This effect has a 6 second cooldown.

Aspect of Audacity

  • Previous: When there are at least 5 Close enemies, Stun them for 3-5 seconds. Can only occur once every 20 seconds.
  • Now: When there are at least 5 Close enemies, Stun them for 5 seconds. Can only occur once every 20 seconds. Gain 15-20% damage reduction against Close enemies.

Aspect of Rallying Reversal

  • Previous: You have a 60-80% chance to gain 1 Ferocity when you Crowd Control an enemy or apply any Stagger to a Boss.
  • Now: When you Crowd Control an enemy or apply any Stagger to a Boss, gain 1 Ferocity and 10-15% Damage Reduction for 4 seconds.

Aspect of the Expectant

  • Damage bonus per Basic attack increased from 4-6% to 6-8%, stacking up to 10 times.

Wyward's Aspect

  • Previous: Lucky Hit - Lightning damage has up to a 25-35% chance to Stun enemies for 1.5 seconds.
  • Now: Gain 50%[+] Lightning Resistance. Lucky Hit - Lightning damage has up to a 25-35% chance to Stun enemies for 1.

Bug Fixes

Gameplay

Barbarian

  • Fixed an issue where Kick would benefit from Power Variant less than expected.
  • Fixed an issue where Iron Skin could not be cast while Stunned or Frozen when using Juggernaut Variant.
  • Fixed an issue where Dust Devils were not benefitting from Crusher.
  • Fixed an issue where Challenging Shout would not provide expected Damage Reduction.
  • Fixed an issue where Death Blow's Fury cost was not correctly reduced when using The Third Blade with Charges Variant.
  • Fixed an issue where Mighty Throw would fail to trigger when casting Whirlwind while using The Third Blade.
  • Fixed an issue where Steel Grasp cooldown would not benefit from The Third Blade.

Druid

  • Fixed an issue where Mark of the Old Wolf would grant less Poison damage than expected.
  • Fixed an issue where Bolster Spirit Boon would not reduce defensive skills cooldowns as intended.
  • Fixed an issue where Archdruid Aspect was granting Werebear bonuses without being in Werebear form.
  • Fixed an issue where attacks could get stuck in terrain when teleporting.
  • Fixed an issue where Druid could become unkillable.

Rogue

  • Fixed an issue where repeatedly using Dance of Knives would cast more frequently than press-and-hold.

Sorcerer

  • Fixed an issue where Flame Shield would grant more stacks than intended.
  • Fixed an issue where Frigid Hydra Variant base damage was lower than intended.

UI & UX

  • Fixed an issue where Tribute of Ingenuity was missing from Advanced Search.
  • Fixed an issue where The Broiler map could fail to load completely.

Miscellaneous

  • Fixed an issue where Maximum Resolve Stacks was uncapped when tempering.
  • Fixed an issue where Goblin's Legendary Kurast Undercity Tribute cache would only drop Tribute of Armaments.
  • Fixed affixes on some Unique Items that resulted in multiple Maximum Life affixes.
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